The SCORMIT! project is an advanced web spider for use in semi-automatically repackaging legacy eLearning content into SCORM packages which can then be delivered through any SCORM compliant Learning Management System (LMS). I was the initial programmer on the SCORMIT! project which was then handed off to Pat Lougheed
This project was done for a two semester course sequence in the final year of my undergraduate degree which had arts and technology students come together to create a significant project. We had an excellent project team including Brittney Brokenshire, Sarah Evans, Justin Liebregts, and Johan Yang. Yumi was a game which could interactively animate a story told out loud by a child. We had some success designing and creating a prototype of the software to control the 3D game environment given actions specified in an ontology and generating speech in response to the user. We also designed and created a prototype of the physical device the child would use, and analyzed the potential of the toy by conducting user testing and participatory design with potential users.
SFUnleashed - Robocup Simulation League Team
Robocup is a grand research challenge, to create a team of robotic soccer players which can compete against the FIFA World Cup champions by 2050. We participated in the simulation league, attempting to advance techniques for multi-agent cooperation and localization. My responsibilities included software design and development, evaluation of different the different codebases available, performing literature reviews to discover state of the art techniques, running experimental studies and doing analysis of the data. I was also responsible for mentoring new developers as they came on board, and managing the source control system. Took project from set up including selecting code base, technology, design, to deployment and mentoring of new developers